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Item Tags

Every Item Tag Quad adds, with a basic summary


the * can be replaced with any name you wish, with the standard format looking something_like_this

located in data/*/tags/items 1.20.6 and below and data/*/tags/item for 1.21+ (.json files)

  • fuel/lava items will burn as fuel for 20,000 ticks (1,000 seconds)
  • fuel/coal_block items will burn as fuel for 16,000 ticks (800 seconds)
  • fuel/dried_kelp_block items will burn as fuel for 4001 ticks (200.05 seconds)
  • fuel/blaze_rod items will burn as fuel for 2400 ticks (120 seconds)
  • fuel/coal items will burn as fuel for 1600 ticks (80 seconds)
  • fuel/boat items will burn as fuel for 1200 ticks (60 seconds)
  • fuel/hanging_sign items will burn as fuel for 800 ticks (40 seconds)
  • fuel/wood is the new name of items will burn as fuel for 300 ticks (15 seconds)
  • fuel/wood_tool items will burn as fuel for 200 ticks (10 seconds)
  • fuel/wood_slab items will burn as fuel for 150 ticks (7.5 seconds)
  • fuel/wool items will burn as fuel for 100 ticks (5 seconds)
  • fuel/carpet items will burn as fuel for 67 ticks (3.35 seconds)
  • fuel/bamboo items will burn as fuel for 50 ticks (2.5 seconds)

  • immune/all be added to all immune/* tags
  • immune/cactus items won't get destroyed by cacti
  • immune/explosion items won't get destroyed by explosions
  • immune/fire items won't get destroyed by fire/lava
  • immune/lightning items won't get destroyed by lightning

  • protects_from/burns items will protect the player from burning on blocks like Magma Blocks

  • snow/acts_solid items won't sink in powdered snow
  • snow/boots items when worn on feet will prevent wearer from sinking in powdered snow

  • pacifier/enderman enchanted items will prevent Endermen from getting aggressive when looked at
  • pacifier/piglin enchanted items will prevent Piglins from getting aggressive when preventable

  • iron_golem_healer items will heal Iron Golems when right clicked
  • fire_lighter items will ignite TNT, Campfires, Candles and Creepers when right clicked
  • respawn_anchor_charger items will charge up Respawn Anchors
  • never_despawn items won't ever despawn
  • no_gravity items will have no gravity