Item Tags
Every Item Tag Quad adds, with a basic summary
the * can be replaced with any name you wish, with the standard format looking something_like_this
located in data/*/tags/items 1.20.6 and below and data/*/tags/item for 1.21+ (.json files)
- fuel/lavaitems will burn as fuel for 20,000 ticks (1,000 seconds)
- fuel/coal_blockitems will burn as fuel for 16,000 ticks (800 seconds)
- fuel/dried_kelp_blockitems will burn as fuel for 4001 ticks (200.05 seconds)
- fuel/blaze_roditems will burn as fuel for 2400 ticks (120 seconds)
- fuel/coalitems will burn as fuel for 1600 ticks (80 seconds)
- fuel/boatitems will burn as fuel for 1200 ticks (60 seconds)
- fuel/hanging_signitems will burn as fuel for 800 ticks (40 seconds)
- fuel/woodis the new name of items will burn as fuel for 300 ticks (15 seconds)
- fuel/wood_toolitems will burn as fuel for 200 ticks (10 seconds)
- fuel/wood_slabitems will burn as fuel for 150 ticks (7.5 seconds)
- fuel/woolitems will burn as fuel for 100 ticks (5 seconds)
- fuel/carpetitems will burn as fuel for 67 ticks (3.35 seconds)
- fuel/bambooitems will burn as fuel for 50 ticks (2.5 seconds)
- immune/allbe added to all- immune/*tags
- immune/cactusitems won't get destroyed by cacti
- immune/explosionitems won't get destroyed by explosions
- immune/fireitems won't get destroyed by fire/lava
- immune/lightningitems won't get destroyed by lightning
- protects_from/burnsitems will protect the player from burning on blocks like Magma Blocks
- snow/acts_soliditems won't sink in powdered snow
- snow/bootsitems when worn on feet will prevent wearer from sinking in powdered snow
- pacifier/endermanenchanted items will prevent Endermen from getting aggressive when looked at
- pacifier/piglinenchanted items will prevent Piglins from getting aggressive when preventable
- iron_golem_healeritems will heal Iron Golems when right clicked
- fire_lighteritems will ignite TNT, Campfires, Candles and Creepers when right clicked
- respawn_anchor_chargeritems will charge up Respawn Anchors
- never_despawnitems won't ever despawn
- no_gravityitems will have no gravity